Animation students at MICA learn to create eloquent and original contemporary artwork through comprehensive training in the technology for production and a thorough study of character and narrative. Through exploration and experimentation using state-of-the-art processes and industry standard computer hardware and software, students emerge from the program as fully-developed artists able to articulate a creative vision using 2D, stop motion, and 3D animation, or a combination of approaches.

Alumna's work featured in The New Yorker

The rehabilitative game Bandit Shark Showdown and it's creators, which include Animation alumna Kat McNally '12, were recently featured in an article in The New Yorker. 

The article looks at how video games are being used in radical new ways to help patients with medical conditions; Bandit Shark Showdown, which was made in conjunction with Johns Hopkins School of Medicine neuroscientist and neurologist, John Karakaur, was designed to aid stroke rehabilitation.

READ the article.

Distant Galaxies' Explosions Become Psychedelic Songs

Turner Gillespie started working with Sylvia Zhu this summer to develop animations to go along with her cosmic music during his internship at NASA.

More on the MICA-NASA Collaboration

For the past few years, students in MICA's Animation Department have worked with the team of scientists at NASA's Fermi Gamma-Ray Space Telescope to create short films illustrating the work done at the Fermi Observatory. You can visit Nasa's blog, Blueshift, to view more of the short animations created by this dynamic team of artists and scientists.