Animation students at MICA learn to create eloquent and original contemporary artwork through comprehensive training in the technology for production and a thorough study of character and narrative. Through exploration and experimentation using state-of-the-art processes and industry standard computer hardware and software, students emerge from the program as fully-developed artists able to articulate a creative vision using 2D, stop motion, and 3D animation, or a combination of approaches.

Faculty member leads discover of first gamma-ray binary outside solar system

An international team of researchers led by Dr. Robin Corbet, part-time faculty member at MICA and astrophysicist at NASA's Goddard Space Flight Center in Greenbelt, Maryland, has discovered the first gamma-ray binary in a galaxy other than our own using data from NASA's Fermi Gamma-ray Space Telescope and other facilities. The team's findings, "A Luminous Gamma-ray Binary In the Large Magellanic Cloud," will be published in the Astrophysical Journal.

Corbet is a co-instructor in MICA's Advanced 2D Animation course along with Animation Department Chair Laurence Arcadias. Students in Advanced 2D Animation collaborate with NASA scientists at Goddard Space Flight Center, exploring a range of research material gathered from the Fermi satellite. Students work in groups to learn about subjects such as binary stars, Fermi bubbles, and dark matter, and go on to develop animations that visually illustrate the cosmic phenomena.

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Tooning the Extreme Cosmos

Tooning the Extreme Cosmos from MICA Animation on Vimeo.
The Fermi Gamma-Ray Space Telescope and the Maryland Institute College of Art (MICA) proudly present a series of short animations that explore some of the fascinating discoveries made by Fermi through the lens of art. Each animation is introduced by a scientific expert in the field.

Alumna's work featured in The New Yorker

The rehabilitative game Bandit Shark Showdown and it's creators, which include Animation alumna Kat McNally '12, were recently featured in an article in The New Yorker. 

The article looks at how video games are being used in radical new ways to help patients with medical conditions; Bandit Shark Showdown, which was made in conjunction with Johns Hopkins School of Medicine neuroscientist and neurologist, John Karakaur, was designed to aid stroke rehabilitation.

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