
Meet MICA’s Game Design faculty. We are artists, educators, and explorers of game design, data visualization, and the digital and non-digital worlds.
Meet MICA’s Game Design faculty. We are artists, educators, and explorers of game design, data visualization, and the digital and non-digital worlds.
Sam Sheffield is game designer and artist living in Baltimore, Md. His games and interactive installations explore the body as an interface between social, physical and digital spaces. His work has been shown internationally, most recently as part of Playpublik in Krakow, Poland, Now Play These at the Wellcome Collection in London, Alt.Ctrl.GDC at the Game Developer's Conference in San Francisco, Ca. and Play at Arlington Arts Center in Arlington, Va. Sheffield holds a master's degree in digital art from the MICA, and a bachelor's degree in painting and printmaking from Virginia Commonwealth University.
Emily Hanako Momohara creates artwork and films that center around issues of family history and legacy. Growing up as part of a mixed-heritage family heavily influenced her creative practice. She has exhibited internationally, most notably in at the Okinawa Prefectural Art Museum (Naha, Japan), Changjiang International Photography & Video Biennale (Chonquing, China), and Art Nova 100,
Nate Larson (he/him) is a contemporary artist and documentarian working with photographic media, artist books and time-based media. His projects have been widely exhibited across the US and internationally as well as featured in numerous publications and media outlets, including Wired, The Guardian, The Picture Show from NPR, Slate, CNN, Hyperallergic, Gizmodo, Buzzfeed News, Vice Magazine, the New York Times, Utne Reader, Hotshoe Magazine, Flavorwire, the BBC News Viewfinder, Frieze Magazine, the British Journal of Photography, APM’s Marketplace Tech Report, the Washington Post, and Art Papers.