Game Design

2019 - 20 Curriculum

MAJOR CURRICULUM

Total credits required for a BFA in Game Design: 120.0


The below degree plan is for students entering in the 2019 - 20 academic year.

Course

Course #

Credits

FIRST-YEAR-EXPERIENCE REQUIREMENTS
Art Matters AH 100 3.0
Frameworks: Themes in Humanistic Studies HMST 101 3.0
Forum I FF 111 3.0
Forum II FF 112 3.0
Drawing: Tradition and Innovation FF 161 3.0
Drawing: Contemporary Practices FF 162 3.0
Choose one course from the following Color/Design category
Color/Design/Process
FF 120A 3.0
Color/Design/Pattern FF 120B 3.0
Choose one course from the following Form/Space category
Prototype/Situate/Fabricate
FF 130A 3.0
Body/World/Machine FF 130B 3.0
Choose one course from the following Systems/Time category
Haptics and Optics
FF 140A 3.0
Cartographies FF 140B 3.0
First-Year-Experience Elective   3.0
LIBERAL ARTS REQUIREMENTS
Modernism and After AH 201 3.0
Art History Elective AH 9.0
Humanistic Studies/Literature Elective (any level)   3.0
Humanistic Studies/Literature Elective (300 or 400 level)   3.0
Intellectual History I -IH1 3.0
Intellectual History II -IH2 3.0
Theory -TH 3.0
Science/Math NSCI 3.0
Academic Electives (or Writing Workshop, if required)   6.0
GAME DESIGN MAJOR REQUIREMENTS
Game/Play GMD 225 3.0
Narrative Design GMD 220 3.0
Advanced 2D Game Design GMD 250 3.0
Choose two courses from the following
Game Design Special Topics GMD 298 3.0
Internship INT 402 3.0
Undergraduate Teaching Assistantship PD 390 3.0
2D Game Design GMD 305 3.0
3D Game Design GMD 312 3.0
3D Game Studio GMD 316 3.0
Level Design GMD 320 3.0
Senior Project Studio I GMD 498 6.0
Senior Project Studio II GMD 499 6.0
Studio Electives   18.0