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Interactive Arts Overview

Interactive Arts students learn how to build robots, make games and create sound art, all in a variety of media and materials. Through a process of creative inquiry based on learning by doing, Interactive Arts students become comfortable with new and emerging technologies and develop a personal practice that integrates new and traditional materials and forms. Interactive Arts students improvise, innovate, experiment, and play.

Interactive Arts students begin their studies with core courses that serve as pre-requisites for all upper level classes - freeing students to select their own path through the majority of our offerings. Interactive Arts complements its digital/software/hardware curriculum with fabrication courses (including open source 3d fabrication) that provide a basis for integrating the handmade with the digitally programmed. Each core class is supplemented with specialized coursework in games, sound art, and robotic arts.

Students create portfolio projects in all of the department's classes, and in addition to developing media specific skills, learn how to document, write about, present, and exhibit their works. Students are free to select from a wide range of electives to complement their studies and achieve their creative goals.

Interactive Arts hosts a yearly, juried exhibit of student works titled Taco Night, and an annual new media art exhibit titled SSI (sight/sound/interaction) featuring internationally recognized artists. Interactive Arts regularly brings guest artists and critics to the department, and works with students to achieve their creative goals through internships.

Facilitated by dedicated practitioners in the fields of new media, robotics, games, and sound art, Interactive Arts welcomes students with a passion and commitment for exploratory, new media work that encompasses visual, sonic, and playful expression.

This page was last updated on 05/17/2017.