Interactive Arts

Interactive arts majors learn how to integrate art with technology, build robots, make games, work with mobile technology, and create sound art, all in a variety of media and materials. Through a process of creative inquiry based on learning by doing, students become comfortable with new and emerging technologies and prepare for careers in the field of interactive design or as fine artists who work with interactive media.

Alumni Found Indie Game Company

Karen Chang '15 (Interactive Arts B.F.A.) and Cole Pritchard '15 (Interactive Arts B.F.A.) are co-founders of the independent game company Studio217, named after Studio 217 in MICA's Brown Center. The pair is currently developing a virtual reality game, Mr. Mart, which was recently nominated for a 2016 Baltimore Innovation Award for Indie Video Game of the Year, an honor given by Baltimore to the best of the city's burgeoning tech and startup industry. Mister Mart was also featured at the city's 2016 Gamescape, earning third place in the People's Choice Awards. This success comes on the heels of Studio217's release of a tablet-based game, Circle Soiree, earlier this year.

READ MORE about Chang and Pritchard's work at Studio217.

Alumnus Part of Creative Team Behind Kubo and the Two Strings

Austen Weitzel '14 (Interactive Arts B.F.A.) was part of the team of talented artists who created the stunning stop-motion animated film, Kubo and the Two Strings, which is in theaters now. The movie, which was made at Portland-based LAIKA studio, was directed by LAIKA CEO and president, Travis Knight. Weitzel, who currently works as a puppet fabricator at LAIKA, interned at the studio before gaining his full-time position.

READ MORE about Weitzel's experience at the studio.

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