Interactive Arts students begin their studies with core courses that serve as pre-requisites for all upper level classes—freeing students to select their own path through the majority of our offerings. Interactive Arts complements its digital/software/hardware curriculum with fabrication courses (including open source 3d fabrication) that provide a basis for integrating the handmade with the digitally programmed. Each core class is supplemented with specialized coursework in games, sound art, and robotic arts.
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Interactive Arts Students at STEIM in Amsterdam
Sound Art students and concentrators, Sasha de Koninck, Shawn Cook, Andrew Scotti, Tyler Tamburo, Faith Bocian, along with Interactive Arts/Sound Art faculty members Jason Sloan and Erik Spangler visited STEIM [STudio for Electro Instrumental Music] in Amsterdam for a week-long residency over Spring Break. Through workshops with STEIM staff and independent work in the studio, the students developed their own electronic instruments that they used in a public performance at the end of the week. An excerpt from the final performance can be streamed here.