Timonium-based game developer offers tour, demos, portfolio reviews from 6-9 p.m.
Posted 10.21.09 by MICA Media Relations
Big Huge Games, co-founded by MICA alumnus David Inscore, invites art and animation students from local colleges and universities to its Fall 2009 Art Open House on Thursday, Nov. 5 from 6-9 p.m. at the studio in Timonium, Md. The open house includes light snacks, along with plenty of game art creation demonstrations.
In addition, Big Huge artists (who include MICA alumni and faculty) will be available for student portfolio reviews and feedback. Portfolio reviews will be first come, first serve. RSVP to RSVP@bighugegames.com by Nov. 4. In your RSVP, please note if you'd like to reserve a portfolio review slot and specify your primary area of interest (concept, character, UI design, environment, animation, modeling, texturing, etc...). Review sessions are limited and during past open houses have filled up quickly.
Founded in 2000, Big Huge Games has created a fun and focused environment where teams of artists, programmers and designers work cooperatively to craft the next generation of critically acclaimed and commercially successful video games. The studio is currently developing a yet-to-be-announced console RPG driven by artistic visionary Todd MacFarlane, Oblivion Lead Designer Ken Rolston and renowned fantasy author RA Salvatore. For more information, visit the Big Huge Games Web site.